The Weald is probably the hardest, though it's much more party sensitive than the others.ĭon't even bother attempting Champion-level areas without maxed out skills. The Ruins is much easier than all of the other areas. Get your feet wet on Champion runs in the Ruins. We're starting to lose the desire to even complete this game because every level 5 we manage to get, will die from single round RNG crits that do like 30-40 damage which is basically an entire HP bar and those crits come with bleeds/blights, that ensure their demize come their turn. Prot is rediculously high on some mobs with only a houndmaster to possibly remove a small percentage of obnoxiously high prot like 75% (RAW, no buffs, regardless of their position). Examples would be like double/triple crits in a single round, no reaction possible. We've been attempting to farm up an entire roster of 6's and finish this game but just about every level 5 dungeon we attempt, regardless of pre-planning and strategizing (strong itemization), we end up on deaths door and losing people within the first 2-3 fights of the dungeon. My brother and I have been hammering away at this game for a few weeks. Originally posted by Spades68:Simple question.
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